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On this episode of Scary Game Squad we take a look at a game in the Dread X Collection called “Don’t Go Out!”. Don’t worry game, we’re all one step ahead of you.

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Horror, at its core, is primal. You don’t need a multi-million dollar design budget or advanced realtime bullet physics to make something scary. You just have to have an idea that is raw, and the honesty to execute it. P.T. perfectly illustrates this point. It takes place entirely in one hallway. It didn’t have complicated AI. There weren’t a dozen characters to design and model. Hell, there weren’t even that many scares. And it was absolutely terrifying. It distilled the concepts of the ill-fated Silent Hills into a dense moment of terror. It was its own compact experience, and a glimpse into something much more. Many games have tried to imitate P.T. in content. A million spooky hallways with a trillion collectible notes. Some of these are fantastic. But what about that concept? To distill your dream project into something condensed, raw, and real? That was the question posed to 10 brilliant creators. Make a PT for the horror project of your dreams. Both a game on its own, and a window into a much larger world. Make it raw. Make it real. Make it a reflection of your own fears. Make it in just 7 days.dread x, dread x collection, summer nights, summer night, summer night airdorf, horror, survival horror, indie game, indie game, horror indie game, scary indie game, scary indie games, scary, mrkravin, cjugames, jonh wolfe, outlast, P.T., PT, silent hill, until dawn, scariest, scary games, horror games, silent hills, dread x collection gameplay, dread x collection review, the pony factory, jumpscare, And they did. This is the Dread X Collection.

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26 Replies to “Don't Go Out | Scary Game Squad [Dread X Collection Part 3]”

  1. SO I am missing something the dude has an axe and when the monster is near it has a interact action come up, like an attack.

  2. dear god…i love these guys but damn how is it taking them so long to understand the mechanics regarding the cards lol.

  3. You need to go relight the torches to fight the goop. You could extinguish them by interacting with them, surely you can also relight them.

  4. So far airdorfs has been the best, the others are fine but not as good. For me, I watch a lot of your content audio only, but for that first one about half way through I actually stopped everything I was doing to WATCH you play that game. Reserving judgement for the other games not played yet but so far the only one that really grabbed me was good Ole MORTIS himself

  5. they are so not paying attention to things going on around them why would you use a card that has -1 act when you have 1 action left and are about to die?

  6. it,s clear the only way to survive is to go in the house and close the door.. then use all your friend char to move around the only guy inside 😀

  7. Jesse should be playing this one. Feels like he's the only one knowing anything about card games.
    Funny how you all forgot the second thing you did in this 'game'. Die.
    And 25 minutes to finally use Interact. 😀
    This really should be polished out to a full game.

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